RED DEAD REDEMPTION 2 EXTENDED PREVIEWSFROM IGN, GAME INFORMER, THE TELEGRAPH AND MORE

On the heels of September’s hands-on previews featured here at the Newswire, select outlets worldwide had the chance to experience a deeper dive into the world of Red Dead Redemption 2 this week. Read on for a glimpse into what they saw and hit the individual links for their full previews:

“Rockstar has done a particularly great job in replicating the outdoors – no small detail, considering just how much time you spend there. Forests get appropriately dense, and wildlife is abundant, with more than 200 different types of birds, beasts, and fish. And while the game features a score that has more than 100 different pieces of music, the sounds of nature are a big component of the audio landscape. At several times during the demo, I was certain that a persistent fly was near my head, but it was just part of the game… Rockstar has pioneered the open-world genre for decades, and with Red Dead Redemption 2, they’ve outdone themselves.”- Game Informer

“The horses in Red Dead Redemption 2 are an absolute key cog in its extraordinary workings. They look phenomenal, for a start, with detailed muscles and manes cutting a believable equine figure. But it is in how they move that impresses the most, their hooves connecting with the ground, reacting to different terrain, be it snow, mud or solid paths.” – The Telegraph

“The graphics themselves are beautiful. Little touches abound, like the snow sticking to Arthur’s jacket before slowly melting, or blood from enemies rubbing off onto your avatar’s body if you carry their corpses around. And if those details don’t floor you, the lighting and animation surely will.” – IGN

“From all that we’ve seen of Red Dead Redemption 2 thus far, it’s evident Rockstar Games has crafted a detailed and reactive world to explore in its much anticipated western sequel. Not only will the non-playable characters you encounter snitch on your crimes if they see you engaging in some shady activities, you’ll be able to interact with strangers you come across in various other ways, which can have some unexpected consequences.” – Gamespot

“It’s abundantly clear that Rockstar has achieved something remarkable – true immersion, to make the player belong in a certain space, to make the illusion of an additional reality so convincing that you find yourself missing the characters when you aren’t playing, that your own movements start to feel alien and Arthur’s normal.” – Gamereactor

October 5, 2018